Summary

I am a Cloud Data Engineer dedicated to architecting secure, scalable, and automated data solutions on the Google Cloud Platform (GCP). My work focuses on bridging the gap between raw data and actionable intelligence, with a specific interest in streamlining complex deployment pipelines and reducing system drift. Currently, I am driving cloud initiatives at CVS Health, where I leverage GCP to optimize high-performance data infrastructure. My background is built on a foundation of rigorous data architecture, system reliability, and a commitment to clean, efficient code.

Beyond the enterprise environment, I am an active builder. I document my technical explorations—ranging from AI-assisted workflow automation to custom GCP tooling—at YorkDevelops.com. I believe that engineering is a continuous process of refinement, and I thrive in environments where I can build tools that make development faster and more secure.

Experience

Cloud Engineer

CVS Health

Nov 2023 – Present
  • Drive cloud data initiatives using Google Cloud Platform (GCP) to design and run high-performance data infrastructure.
  • Lead development of an AI Model Inventory platform running automated compliance and security checks for all enterprise AI models.
  • Bridge operational gaps by building custom tools that reduce environment drift and streamline deployment pipelines.

Lead Technical Analyst

Infosys

Jul 2018 – Nov 2023
Indianapolis, Indiana Area
  • Architected data quality frameworks and transformation pipelines for major healthcare clients migrating to Google Cloud.
  • Designed complex workflow orchestrations (Airflow/Cloud Composer) and managed partition/cluster strategies in BigQuery.
  • Led and mentored engineering teams, establishing robust standards for CI/CD, documentation, and code quality.

Game Educator & Designer

Ball State University

Jan 2018 – May 2018
Muncie, Indiana Area

Designed a collaborative educational game, Collaboration Station, to teach students about the International Space Station. Created learning materials aligning with educational state standards and coded gameplay elements in Unreal Engine using C++.

Programmer Intern

French Lick Resort

May 2017 – Aug 2017
French Lick, Indiana

Maintained equipment databases and built a secure casino Comp Request web system using C# and ASP.NET. Handled custom SQL server integrations and achieved significant application load-time improvements. Held an active L2 Gaming License.

Computer Lab Assistant

Ball State University

Feb 2016 – May 2016

Taught introductory web development principles, graded coursework, and assisted students with Python coding assignments, problem-solving techniques, and program execution.

Education

Master of Science in Data Science

Ball State University

Aug 2022 – Dec 2023

Bachelor of Science in Computer Science

Ball State University

2014 – 2018

Core 40 Academic Honors

Bedford North Lawrence High School

2010 – 2014